Tian-zong TNZ-N1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Sniper
- Intro
- 3090 Early Republic
- Rules
- Standard
- Cost
- 17.7M C-bills
- Move
- Armor
- 216 pts
ER Medium Laser ×2Gauss Rifle ×2
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unitBattle Value
2,167by skill
Point Value
41
Recognition Notes
The Tian-zong TNZ-N1 is a 75-ton sniper built around twin Gauss rifles, one in each torso, that give it its reach. A pair of ER medium lasers, one in each arm, covers closer work while the main guns range on distant targets. Its 300 XL fusion engine only carries it to a cruising speed of 43 km/h and a top speed of 65, slow for a 'Mech built to stand off and shoot, but stealth armor and an Angel ECM suite in the center torso make it difficult to pin down and target at range. It is a command 'Mech, and Hellespont 'Mech Works builds it at its Sian factory.
Armor & Loadout
TIAN-ZONG TNZ-N1
EnergyBallistic
Head: 9 front
Center Torso: 34 front, 9 rear
Right Torso: 24 front, 8 rear
Left Torso: 24 front, 8 rear
Right Arm: 24 front
Left Arm: 24 front
Right Leg: 26 front
Left Leg: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT · LT | 2 | 32 rds · 4 t in RA, LA |
| Enr | RA · LA | 2 | |
| electronicsAngel ECM SuiteIS | CT |
Systems & Manufacturers
TNZ-N1
Tian-zong
PV41
TP: BMSZ: 3TMM: 0MV: 8"
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
3
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25
Availability by era
4 eras · 2 factions
Tian-zong variants (4)
TNZ-N1 current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, STL Introduced 3090 Battle value 2,167 Point value 41
TNZ-N2 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, OVL, STL Introduced 3096 Battle value 1,726 Point value 38TNZ-N2 (Jasminda) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, STL Introduced 3111 Battle value 1,826 Point value 39TNZ-N3 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, STL Introduced 3140 Battle value 2,072 Point value 42