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Thunderbolt IIC 2

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Tech
Clan
Mass
70t
Intro
3088 Early Republic
Rules
Standard
Cost
11.26M C-bills
Move
Armor
211 pts

Medium Pulse Laser ×3ER Large Pulse LaserImproved Heavy Large LaserSmall Pulse Laser

SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

4 eras · 2 factions

GunPilotAdj BV
G015,022
G124,391
G233,652
G342,870
G452,174
G561,870
G671,674
G781,478
G881,391

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Thunderbolt IIC 2 is a 70-ton skirmisher, a 3088 rework of the 3085 Thunderbolt IIC that trades the earlier machine's XL fusion engine for a 280 Inner Sphere fusion engine, pulling cruising speed down from 54 to 43 km/h and top speed from 86 to 65. Where the original carried a pair of Improved Heavy Large Lasers in both arms, this variant keeps a single Improved Heavy Large Laser in the right torso and fits an ER Large Pulse Laser in the right arm, a Small Pulse Laser in the left arm, and three Medium Pulse Lasers in the left torso in place of the Streak LRM 15 and the trio of ER Medium Lasers. A Clan ECM suite sits in the head, and the design adds jump capability of 120 metres that the original lacked. Clan ferro-fibrous armor replaces the base model's standard plating, and the heat-sink count falls from 17 to 15. It remains a maintenance-intensive design, built by Olivetti Weaponry at Sudeten.

Armor & loadout

Mech rightFrontMech left
THUNDERBOLT IIC 2
Energy
Weapon / EquipmentLocQtyAmmo
EnrRT1
EnrLT ×33
EnrRA1
EnrLA1
electronicsECM SuiteClanHD

Thunderbolt IIC variants (2)

Thunderbolt IIC Introduced 3085 Battle value 2,475 Point value 48
2 current variant Introduced 3088 Battle value 2,174 Point value 43
All 2 Thunderbolt IIC variants