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Thanatos TNS-6S

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Tech
Inner Sphere
Mass
75t
Intro
3081 Early Republic
Rules
Standard
Cost
15.45M C-bills
Move
Armor
224 pts

ER Medium Laser ×2Medium Laser ×2Heavy PPCLRM 5 ×3

Technical Readout: TR:J · Record Sheets: RS:3067u

Compare this unit
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25

Availability by era

4 eras · 5 factions

GunPilotAdj BV
G014,472
G123,911
G233,252
G342,556
G451,936
G561,665
G671,491
G781,316
G881,239

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The TNS-6S is a 75-ton skirmisher, a 3081 rebuild of the 3061-era TNS-4S that trades reach for a heavier engine swap. Where the TNS-4S carried an ER large laser and medium pulse laser in the left arm and an MRM 20 in the right, this variant mounts a Heavy PPC in the left arm and three LRM 5 racks in the right. The torsos now each carry an ER medium laser paired with a plain medium laser, and the lighter 300 light fusion engine drops cruising speed from 54 to 43 km/h and top speed from 86 to 65 km/h, while jump range rises from 150 to 180 metres. The Guardian ECM suite is gone, and the C3 slave unit shifts from the center torso to the head; the design keeps its stable firing platform. StarCorps Industries builds it at Loburg.

Armor & loadout

Mech rightFrontMech left
THANATOS TNS-6S
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrRT · LT2
EnrRT · LT2
MslRA ×3348 rds · 2 t
EnrHeavy PPCLA1
electronicsC3 SlaveISHD