Tau Zombie
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 1t
- Role
- Ambusher
- Intro
- 3065 FedCom Civil War
- Rules
- Experimental
Support Laser (Heavy) ×4Laser Rifle (Mauser 1200 LSS) ×2
Battle Value
113by skill
Point Value
7
View on Sarna
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitTau Zombie
PV7
TP: CISZ: 1TMM: 0MV: 2"f
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , TSI
Alpha Strike Stats
SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 261 |
| G1 | 2 | 228 |
| G2 | 3 | 190 |
| G3 | 4 | 149 |
| G4 | 5 | 113 |
| G5 | 6 | 97 |
| G6 | 7 | 87 |
| G7 | 8 | 77 |
| G8 | 8 | 72 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrLaser Rifle (Mauser 1200 LSS) | TR ×2 | 2 | |
| EnrSupport Laser (Heavy) | TR ×4 | 4 | |
| otherAnti Mek Gear | TR |