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Tatsu MIK-O

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Tech
Inner Sphere
Mass
70t
Role
Attack
Rules
Standard
Cost
9.89M C-bills
Move
Armor
264 pts

ER Medium Laser ×2Large Pulse Laser ×2Medium Pulse Laser ×2MRM 10MRM 30

Tatsu MIK-O line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26

Availability by era

6 eras · 4 factions

GunPilotAdj BV
G013,560
G123,113
G232,589
G342,034
G451,541
G561,325
G671,187
G781,048
G88986

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Tatsu MIK-O is a 70-ton fighter flown in the attack role. The nose carries an MRM 10 with a pair of ER medium lasers, and a large pulse laser and a medium pulse laser sit in each of the right wing and left wing. An MRM 30 covers the aft arc. The type flies in standard armor on an XL engine, cooled by fourteen double heat sinks. Wakazashi Enterprises builds the MIK-O at Chatham.

Armor & loadout

TATSU MIK-O
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslpodN11 t ammo in FS
EnrpodN ×22
EnrpodRW · LW2
EnrpodRW · LW2
MslrearpodA13 t ammo in FS