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Swordsman SWD-2

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Tech
Inner Sphere
Mass
40t
Intro
2482 Age of War
Rules
Introductory
Cost
2.72M C-bills
Move
Armor
120 pts

Medium Laser ×2Small LaserAC/5LRM 5SRM 4

SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13

Availability by era

2 eras · 3 factions

GunPilotAdj BV
G011,855
G121,622
G231,349
G341,060
G45803
G56691
G67618
G78546
G88514

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The SWD-2 rebuilds the Swordsman as a 40-ton brawler, where the SWD-1 of 2463 fought as a sniper. A heavier 160 fusion engine replaces the 145, lifting cruising speed from 32 to 43 km/h and top speed from 54 to 65 km/h, and standard armor replaces the SWD-1's primitive plating. The medium lasers in each arm and the AC/5 in the left torso carry over from the SWD-1, and the LRM 5 in the right torso is joined by a new SRM 4 in the same location, with a Small Laser added in the head. The type still carries a fixed searchlight and remains listed as obsolete by 2482. Jerricho Industries builds it at Robinson.

Armor & loadout

Mech rightFrontMech left
SWORDSMAN SWD-2
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrHD1
MslRT124 rds · 1 t
MslSRM 4RT125 rds · 1 t
BalLT120 rds · 1 t
EnrRA · LA2

Swordsman variants (2)

SWD-1 Introduced 2463 Battle value 692 Point value 21
SWD-2 current variant Introduced 2482 Battle value 803 Point value 25
All 2 Swordsman variants