Super-Wasp WSP-2A-X
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3020 Late Succession War (Renaissance)
- Rules
- Experimental
- Cost
- 3.84M C-bills
- Move
- Armor
- 64 pts
Medium Laser ×2SRM 2
Battle Value
635by skill
Point Value
24
Source: XTR:SW
Compare this unitWSP-2A-X
Super-Wasp
PV24
TP: BMSZ: 1TMM: 0MV: 16"/12"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,467 |
| G1 | 2 | 1,283 |
| G2 | 3 | 1,067 |
| G3 | 4 | 838 |
| G4 | 5 | 635 |
| G5 | 6 | 546 |
| G6 | 7 | 489 |
| G7 | 8 | 432 |
| G8 | 8 | 406 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Super-Wasp WSP-2A-X is a 25-ton striker that fights close in, cruising at 65 km/h and topping out near 97, with a supercharger in the center torso pushing it to a sprint speed of 130 km/h when engaged. A jump of 180 metres lets it close distance quickly. Both medium lasers sit in the right arm, while an SRM 2 is mounted in the left leg, an unusual placement for the launcher. Belasco Labs builds the type at its Hoff plant.
Armor & loadout
Mech rightFrontMech left
SUPER-WASP WSP-2A-X
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA ×2 | 2 | |
| MslSRM 2 | LL | 1 | 50 rds · 1 t in LT |
| mobilitySupercharger | CT |