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Super-Griffin GRF-2N-X

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Tech
Inner Sphere
Mass
60t
Rules
Experimental
Cost
5.58M C-bills
Move
Armor
160 pts

Medium LaserPPCSmall LaserLRM 10

SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22

Availability by era

1 era · 1 faction

GunPilotAdj BV
G013,026
G122,646
G232,201
G341,729
G451,310
G561,127
G671,009
G78891
G88838

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Super-Griffin GRF-2N-X is a 60-ton missile boat that cruises at 43 km/h and tops out near 65, with a jump range of 180 metres. It mounts an LRM 10 in the right torso alongside a PPC in the right arm, a medium laser in the left arm, and a small laser in the center torso. Standard armor covers the frame, and fifteen single heat sinks handle the engine's output. NAIS / Friden Aerospace Park builds it at Hoff.

Armor & loadout

Mech rightFrontMech left
SUPER-GRIFFIN GRF-2N-X
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrCT1
MslRT124 rds · 2 t
EnrRA1
EnrLA1