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Storm Raider STM-R2

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Tech
Inner Sphere
Mass
35t
Role
Scout
Intro
3098 Early Republic
Rules
Standard
Cost
5.69M C-bills
Move
Armor
80 pts

Ultra AC/5Mace

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15

Availability by era

4 eras · 14 factions

GunPilotAdj BV
G011,550
G121,355
G231,127
G34886
G45671
G56577
G67517
G78456
G88429

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Storm Raider STM-R2 is a 35-ton scout, a 3098 rebuild of the 3097 STM-R1. In place of the AC/10 in the left arm it carries an Ultra AC/5, and a MASC unit in the center torso lets it sprint to 130 km/h when engaged, above its 65 km/h cruise and 97 km/h top speed. The mace in the right arm and CASE in the left torso carry over from the STM-R1, and the left arm weapon remains jettisonable. Coventry Metal Works builds it at Coventry.

Armor & loadout

Mech rightFrontMech left
STORM RAIDER STM-R2
BallisticPhysical
Weapon / EquipmentLocQtyAmmo
PhyMaceRA1
BalLA140 rds · 2 t in LT
mobilityMASCISCT

CASE: Left Torso