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Stinger IIC

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Tech
Clan
Mass
20t
Role
Scout
Intro
3085 Early Republic
Rules
Advanced
Cost
2.19M C-bills
Move
Armor
67 pts

Improved Heavy Medium Laser ×2AP Gauss Rifle

Technical Readout: TR:Proto · Record Sheets: RS:Proto

Compare this unit
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14

Availability by era

4 eras · 3 factions

GunPilotAdj BV
G011,686
G121,475
G231,226
G34964
G45730
G56628
G67562
G78496
G88467

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Stinger IIC is a 20-ton scout that fights close in, cruising at 65 km/h and topping out near 97, with a jump range of 180 metres. It carries an Improved Heavy Medium Laser in each arm, and the right arm also houses an AP Gauss Rifle. Endo steel structure and ferro-fibrous armor keep the frame light, and the type mounts a combat computer despite a notably cramped cockpit. Alliance Defenders Limited builds it at Alpheratz.

Armor & loadout

Mech rightFrontMech left
STINGER IIC
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrRA · LA2
BalRA140 rds · 1 t in CT

Stinger IIC variants (2)

Stinger IIC current variant Introduced 3085 Battle value 730 Point value 22
2 Introduced 3086 Battle value — Point value 22
All 2 Stinger IIC variants