Stalker STK-3Fk
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Juggernaut
- Intro
- Star League
- Rules
- Advanced
- Cost
- 8.02M C-bills
- Move
- Armor
- 216 pts
Medium Laser ×4Large Laser ×2Streak SRM 2 ×4LRM 10 ×2
Technical Readout: ER:2750
Compare this unitBattle Value
—
Point Value
45
Recognition Notes
The Stalker STK-3Fk is an 85-ton juggernaut built for close and mid-range brawling, cruising at 32 km/h and topping out at 54. Its arms carry an LRM 10 and a Medium Laser apiece, each LRM tied to an Artemis IV fire-control system, while both torsos duplicate a Large Laser, a pair of Streak SRM 2 launchers, and a Medium Laser. Eighteen double heat sinks handle its standard fusion plant, and the arms themselves are minimal weapon pods without hands. A combat computer rounds out its systems, and Gorton, Kingsley, and Thorpe Enterprises builds it at New Oslo.
Armor & Loadout
STALKER STK-3FK
EnergyMissile
Head: 9 front
Center Torso: 36 front, 11 rear
Right Torso: 25 front, 7 rear
Left Torso: 25 front, 7 rear
Right Arm: 23 front
Left Arm: 23 front
Right Leg: 25 front
Left Leg: 25 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| MslStreak SRM 2 | RT ×2 · LT ×2 | 4 | 100 rds · 2 t in CT |
| Enr | RT · LT · RA · LA | 4 | |
| Msl | RA · LA | 2 | 24 rds · 2 t in RT, LT |
| electronicsArtemis IV FCSIS | RA · LA |
Systems & Manufacturers
STK-3Fk
Stalker
PV45
TP: BMSZ: 4TMM: 0MV: 6"
ROLE: Juggernaut
Damage
S (+0)
5
M (+2)
5
L (+4)
2
OV: 2Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25
Availability by era
2 eras · 1 faction
Stalker variants (15)
STK-3F Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2594 Battle value 1,559 Point value 42STK-3H Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF2, LRM1/1/2, SRM1/1 Introduced 2638 Battle value 1,624 Point value 42STK-3Fb Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF2 Introduced 2705 Battle value 2,029 Point value 51STK-4N Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, SRM1/1 Introduced 2876 Battle value 1,558 Point value 41STK-4P Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2998 Battle value 1,461 Point value 39STK-3F (Jagawen) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM2/2 Introduced 3028 Battle value 1,570 Point value 39STK-5M Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, LRM1/1/1, SNARC, SRM2/2 Introduced 3050 Battle value 1,655 Point value 49STK-5S Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, IF1 Introduced 3050 Battle value 1,423 Point value 38STK-3F (Jamison) Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM1/1/2 Introduced 3054 Battle value 2,707 Point value 57STK-6M Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3062 Battle value 2,029 Point value 51STK-7D Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3062 Battle value 1,872 Point value 45STK-8S Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3064 Battle value 2,020 Point value 42STK-7C3BS Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3BSS, CASEII, IF1, MHQ2 Introduced 3075 Battle value 1,712 Point value 50STK-9F Role Juggernaut Tech base Mixed Rules Advanced Alpha Strike abilities CASEII, CR, IF1, LPRB, RCN, SRM1/1 Introduced 3142 Battle value 2,469 Point value 61
STK-3Fk current variant Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, IF1 Introduced — Battle value — Point value 45