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Stalker II STK-9A

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Tech
Inner Sphere
Mass
85t
Intro
3137 Dark Age
Rules
Advanced
Cost
12.05M C-bills
Move
Armor
216 pts

Medium Laser ×8Extended LRM 10 ×2

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 97Skill 1 86Skill 2 75Skill 3 64Skill 4 53Skill 5 48Skill 6 43Skill 7 38Skill 8 33

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G015,223
G124,567
G233,798
G342,985
G452,261
G561,944
G671,741
G781,537
G881,447

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Stalker II STK-9A is an 85-ton juggernaut riding on a 255 fusion engine, cruising at 32 km/h and topping out at 54, sluggish for its weight class. It carries four medium lasers, one in each arm, one in the center torso, and one in the head, alongside a pair of Extended LRM 10 racks in the left and right torsos. Hardened armor covers the frame, and its arms are minimal weapon pods without hands. A combat computer is fitted in the chassis. Irian BattleMechs Unlimited builds it at Shiro III.

Armor & loadout

Mech rightFrontMech left
STALKER II STK-9A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrHD ×2 · CT ×2 · RA ×2 · LA ×28
MslRT · LT24 t ammo
electronicsTargeting ComputerISHD

CASE II: Right Torso · Left Torso