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SRM Foot Infantry

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Tech
Inner Sphere
Mass
3t
Intro
2500 Age of War
Rules
Standard

Infantry SRM Light ×3Rifle (Zeus Heavy) ×27

SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3

Availability by era

12 eras · 13 factions

GunPilotAdj BV
G01171
G12149
G23124
G3498
G4574
G5664
G6757
G7850
G8847

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

MissileOther
Weapon / EquipmentLocQtyAmmo
OthRifle (Zeus Heavy)TR ×2727
MslInfantry SRM LightTR ×33
otherClothing, Fatigues/Civilian/Non-ArmoredTR