Sprite
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- Type
- Protomech
- Tech
- Clan
- Mass
- 15t
- Role
- Missile Boat
- Intro
- 3072 Jihad
- Rules
- Advanced
- Move
- Armor
- 65 pts
LRM 5 ×4
Battle Value
622by skill
Point Value
20
View on Sarna
Technical Readout: WoR · Record Sheets: WoRS
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PV20
TP: PMSZ: 1TMM: 0MV: 6"/10"j
ROLE: Missile Boat
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , ,
Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12
Availability by era
4 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,437 |
| G1 | 2 | 1,256 |
| G2 | 3 | 1,045 |
| G3 | 4 | 821 |
| G4 | 5 | 622 |
| G5 | 6 | 535 |
| G6 | 7 | 479 |
| G7 | 8 | 423 |
| G8 | 8 | 398 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Missile
Head: 9 front
Torso: 30 front
Right Arm: 6 front
Left Arm: 6 front
Legs: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T ×2 · RA · LA | 4 | 48 rds in BD |
| otherExtended Jump Jet System | BD | ||
| otherEI Interface | BD |
Systems & manufacturers
Sprite variants (3)
2 Role Sniper Tech base Clan Rules Advanced Alpha Strike abilities ENE Introduced 3072 Battle value 590 Point value 12
Sprite current variant Role Missile Boat Tech base Clan Rules Advanced Alpha Strike abilities IF1, JMPS1, LRM1/1/1 Introduced 3072 Battle value 622 Point value 20
3 Role Striker Tech base Clan Rules Experimental Alpha Strike abilities JMPS1 Introduced 3074 Battle value 439 Point value 17