Sokar Urban Combat Tank
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 50t
- Role
- Ambusher
- Intro
- 3084 Early Republic
- Rules
- Advanced
- Move
- Armor
- 96 pts
Heavy Flamer ×2AP Gauss Rifle ×4ProtoMech AC/8 ×2
Battle Value
599by skill
Point Value
23
Technical Readout: TR:Proto · Record Sheets: RS:Proto
Compare this unitSokar Urban Combat Tank
PV23
TP: CVSZ: 2TMM: 0MV: 8"w
ROLE: Ambusher
Damage
S (+0)
4
M (+2)
4
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
4 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,384 |
| G1 | 2 | 1,210 |
| G2 | 3 | 1,006 |
| G3 | 4 | 791 |
| G4 | 5 | 599 |
| G5 | 6 | 515 |
| G6 | 7 | 461 |
| G7 | 8 | 407 |
| G8 | 8 | 383 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Sokar Urban Combat Tank is a 50-ton wheeled combat vehicle built for the ambusher role, closing in fast on its 43 km/h cruise with a top speed near 65. Two Heavy Flamers sit front on the hull, while the turret carries a pair of ProtoMech AC/8s and four AP Gauss Rifles. The crew rides behind ferro-fibrous armor. Quikscell Company builds it at Pandora.
Armor & loadout
SOKAR URBAN COMBAT TANK
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | 2 t ammo in B |
| Bal | T ×2 | 2 | 2 t ammo in B |
| Bal | T ×4 | 4 | 2 t ammo in B |