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Shiro SH-2P

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Tech
Mixed
Mass
75t
Intro
3135 Dark Age
Rules
Advanced
Cost
19.6M C-bills
Move
Armor
231 pts

ER PPCLRM 10 ×4Sword

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G015,937
G125,191
G234,318
G343,392
G452,570
G562,210
G671,979
G781,748
G881,645

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Shiro SH-2P is a 75-ton missile boat that fights at long range, cruising at 54 km/h and topping out near 86. It carries an ER PPC in the left arm, backed by four LRM 10 racks split two to the left torso and two to the right torso. A sword is mounted in the right arm, an unusual close-in fallback for a design built to stay at distance, and a coolant pod sits in the left torso alongside 13 Inner Sphere double heat sinks. The chassis runs on an Inner Sphere endo steel structure clad in Inner Sphere ballistic-reinforced armor, built by Luthien Armor Works at Luthien.

Armor & loadout

Mech rightFrontMech left
SHIRO SH-2P
EnergyMissilePhysical
Weapon / EquipmentLocQtyAmmo
MslRT ×2 · LT ×2436 rds · 3 t
PhySwordRA1
EnrLA1
otherCoolant PodLT

Shiro variants (2)

SH-1V Introduced 3135 Battle value 2,016 Point value 43
SH-2P current variant Introduced 3135 Battle value 2,570 Point value 50
All 2 Shiro variants