Shadow Hawk IIC 8
- Type
- BattleMech
- Tech
- Clan
- Mass
- 45t
- Role
- Missile Boat
- Intro
- 3081 Early Republic
- Rules
- Standard
- Cost
- 10.96M C-bills
- Move
- Armor
- 144 pts
Heavy Medium Laser ×2Micro Pulse Laser ×2ER Large LaserLRM 10
TR:3085 · Record Sheets: RS:3085u-PP
Compare this unitBattle Value
1,940by skill
Point Value
43
Recognition Notes
The Shadow Hawk IIC 8 is a 45-ton missile boat, a 3081 rework of the 2831 original that trades its close-combat pulse lasers and Streak racks for reach. Where the base Shadow Hawk IIC carried twin Medium Pulse Lasers and paired Streak SRM 2 launchers, this model fields a Heavy Medium Laser and a Micro Pulse Laser in each arm, an LRM 10 in the left torso, and an ER Large Laser in the right torso. The engine shifts from a standard 270 fusion plant to a 270 XL fusion engine, and jump range extends from 180 to 270 metres. Both arms still carry reinforced battle fists. Trellshire Heavy Industries builds it at Twycross.
Armor & Loadout
SHADOW HAWK IIC 8
EnergyMissile
Head: 9 front
Center Torso: 20 front, 7 rear
Right Torso: 17 front, 5 rear
Left Torso: 17 front, 5 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Msl | LT | 1 | 24 rds · 2 t |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 | |
| electronicsECM SuiteClan | HD |
Systems & Manufacturers
8
Shadow Hawk IIC
PV43
TP: BMSZ: 2TMM: 0MV: 12"/18"j
ROLE: Missile Boat
Damage
S (+0)
3
M (+2)
3
L (+4)
2
OV: 1Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27
Availability by era
4 eras · 9 factions
Shadow Hawk IIC variants (11)
Shadow Hawk IIC Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2831 Battle value 1,732 Point value 372 Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 2835 Battle value 1,763 Point value 353 Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3060 Battle value 1,471 Point value 334 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,698 Point value 3710 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3068 Battle value 1,760 Point value 365 Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2 Introduced 3069 Battle value 1,614 Point value 276 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1 Introduced 3069 Battle value 1,907 Point value 367 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1 Introduced 3080 Battle value 1,999 Point value 41
8 current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, IF1, JMPS1 Introduced 3081 Battle value 1,940 Point value 43
9 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3134 Battle value 1,803 Point value 3511 Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASE, CR Introduced 3141 Battle value 1,692 Point value 36