Sekhmet Assault Vehicle
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- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 65t
- Role
- Brawler
- Intro
- 3113 Late Republic
- Rules
- Standard
- Cost
- 9.23M C-bills
- Move
- Armor
- 267 pts
Large Pulse Laser ×2AP Gauss Rifle ×2SRM 6 ×2
Battle Value
1,606by skill
Point Value
41

Sekhmet Assault Vehicle
PV41
TP: CVSZ: 3TMM: 0MV: 8"t
ROLE: Brawler
Damage
S (+0)
5
M (+2)
5
L (+4)
3
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25
Availability by era
3 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,710 |
| G1 | 2 | 3,244 |
| G2 | 3 | 2,698 |
| G3 | 4 | 2,120 |
| G4 | 5 | 1,606 |
| G5 | 6 | 1,381 |
| G6 | 7 | 1,237 |
| G7 | 8 | 1,092 |
| G8 | 8 | 1,028 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Sekhmet Assault Vehicle is a 65-ton tracked combat vehicle built for close-in brawling, cruising at 43 km/h with a top speed of 65. Its turret carries a pair of Large Pulse Lasers, while the front hull mounts two SRM 6 launchers and two AP Gauss Rifles. The crew rides behind Ferro-Fibrous armor over an XL engine. LAW Barcella-Beta builds the type at Irece.
Armor & loadout
SEKHMET ASSAULT VEHICLE
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×2 | 2 | 2 t ammo in B |
| Bal | F ×2 | 2 | 1 t ammo in B |
| Enr | T ×2 | 2 |
Systems & manufacturers
Sekhmet Assault Vehicle variants (2)
Sekhmet Assault Vehicle current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, SRCH, SRM2/2, TUR(3/3/3) Introduced 3113 Battle value 1,606 Point value 41
(Streak) Role Sniper Tech base Clan Rules Advanced Alpha Strike abilities CASE, RCA, SRCH, TUR(4/4/4) Introduced 3146 Battle value 2,178 Point value 45