Seabuster Strike Fighter
- Type
- Aerospace
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Attack
- Intro
- 3081 Early Republic
- Rules
- Advanced
- Cost
- 1.91M C-bills
- Move
- Armor
- 49 pts
Medium Laser ×2Ultra AC/20

Technical Readout: TR:Proto · Record Sheets: RS:Proto
Compare this unit
Availability by era
4 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,977 |
| G1 | 2 | 1,729 |
| G2 | 3 | 1,438 |
| G3 | 4 | 1,130 |
| G4 | 5 | 856 |
| G5 | 6 | 736 |
| G6 | 7 | 659 |
| G7 | 8 | 582 |
| G8 | 8 | 548 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Seabuster Strike Fighter is a 50-ton fighter flown in the attack role, built on the same fusion-powered, Heavy Ferro-Aluminum-armored hull as the Early model. Where that earlier variant carried a single Improved Heavy Gauss Rifle in the nose, this version replaces it with an Ultra AC/20 in the nose, and adds a Medium Laser in each wing, one on the right and one on the left. The recon camera in the nose carries over from the Early model, and the ten single heat sinks are unchanged in count and type. Wingman Enterprises, Ltd builds this version at Pinard, apart from the Praxton refit line that produced the Early model.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | N | 1 | 4 t ammo in FS |
| Enr | RW · LW | 2 | |
| otherRecon CameraIS | N | ||
| otherFlotation HullrearIS | A |