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Se'irim Medium Battle Armor (Capture Team) (Sqd6)

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Tech
Inner Sphere
Mass
1t
Intro
3073 Jihad
Rules
Advanced
Move

BA Light Machine Gun ×2BA Taser ×6BA Searchlight

SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8

Availability by era

1 era · 1 faction

GunPilotAdj BV
G011,026
G12897
G23746
G34586
G45444
G56382
G67342
G78302
G88284

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

BallisticSupport
6 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Light Machine GunRA · LA2
SupBA SearchlightBD1
SupBA TaserSQ ×66
otherBA Battle ClawRA · LA
otherDetachable Weapon PackISBD

Se'irim Medium Battle Armor variants (9)

(Anti-Infantry) (Sqd4) Introduced 3072 Battle value 241 Point value 15(Anti-Infantry) (Sqd5) Introduced 3072 Battle value 324 Point value 15(Anti-Infantry) (Sqd6) Introduced 3072 Battle value 416 Point value 16(Sqd4) Introduced 3072 Battle value 253 Point value 15(Sqd5) Introduced 3072 Battle value 340 Point value 15(Sqd6) Introduced 3072 Battle value 437 Point value 17(Capture Team) (Sqd4) Introduced 3073 Battle value 257 Point value 15(Capture Team) (Sqd5) Introduced 3073 Battle value 345 Point value 15
(Capture Team) (Sqd6) current variant Introduced 3073 Battle value 444 Point value 16
All 9 Se'irim Medium Battle Armor variants