Schrek PPC Carrier (LB-X)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Sniper
- Intro
- 3120 Late Republic
- Rules
- Advanced
- Move
- Armor
- 112 pts
PPCLB 10-X AC ×2
Battle Value
1,258by skill
Point Value
32
(LB-X)
Schrek PPC Carrier
PV32
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
3
M (+2)
3
L (+4)
3
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
3 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,906 |
| G1 | 2 | 2,541 |
| G2 | 3 | 2,113 |
| G3 | 4 | 1,661 |
| G4 | 5 | 1,258 |
| G5 | 6 | 1,082 |
| G6 | 7 | 969 |
| G7 | 8 | 855 |
| G8 | 8 | 805 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Schrek PPC Carrier (LB-X) is an 80-ton tracked combat vehicle built as a sniper, cruising at 32 km/h with a top speed near 54. Where the base model carries three PPCs in its turret, this variant keeps a single PPC there and replaces the other two with a pair of LB 10-X AC guns. The hull adds CASE, and the hardened armor replaces the base model's standard plate. The low, hard-to-target silhouette carries over from the original. New Samarkand Metals builds the type at New Samarkand.
Armor & loadout
SCHREK PPC CARRIER (LB-X)
EnergyBallistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T | 1 | |
| BalLB 10-X AC | T ×2 | 2 | 4 t ammo in B |
CASE: Body
Systems & manufacturers
Schrek PPC Carrier variants (6)
Schrek PPC Carrier Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE, SRCH, TUR(3/3/3) Introduced 2813 Battle value 935 Point value 25(Anti-Infantry) Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(3/3/3) Introduced 2833 Battle value 881 Point value 23(XL) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(3/3/3) Introduced 3058 Battle value 1,074 Point value 28(Armor) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, SRCH, TUR(3/3/3) Introduced 3072 Battle value 1,040 Point value 27(C3M) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, C3M, ECM, MHQ5, SRCH, TAG, TUR(2/3/3) Introduced 3076 Battle value 993 Point value 34
(LB-X) current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, CR, FLK1/1/1, SRCH, TUR(3/3/3, FLK1/1/1) Introduced 3120 Battle value 1,258 Point value 32