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Schrack SCK-O

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Tech
Inner Sphere
Mass
60t
Intro
3097 Early Republic
Rules
Standard
Cost
11.38M C-bills
Move
Armor
248 pts

ER Medium Laser ×3Improved Heavy Gauss RifleStreak SRM 2 ×2

Schrack SCK-O line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 81Skill 1 72Skill 2 63Skill 3 54Skill 4 45Skill 5 40Skill 6 35Skill 7 30Skill 8 25

Availability by era

4 eras · 3 factions

GunPilotAdj BV
G014,881
G124,268
G233,550
G342,789
G452,113
G561,817
G671,627
G781,437
G881,352

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Schrack SCK-O is a 60-ton fighter flown as a dogfighter. Three ER medium lasers and an Improved Heavy Gauss Rifle fire from the nose, with a Streak SRM 2 in the right wing and another in the left wing. The hull carries Heavy Ferro-Aluminum armor over an XL engine, cooled by 10 double heat sinks, and crews note it as a maintenance-intensive design. Wangker Aerospace builds it on Mars.

Armor & loadout

SCHRACK SCK-O
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
EnrpodN ×33
BalImproved Heavy Gauss RiflepodN13 t ammo in FS
MslStreak SRM 2podRW · LW21 t ammo in FS