Saxon APC (MASH)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Scout
- Intro
- 3071 Jihad
- Rules
- Advanced
- Cost
- 1.15M C-bills
- Move
- Armor
- 144 pts

Machine Gun
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unitBattle Value
436by skill
Point Value
25
Recognition Notes
The Saxon APC (MASH) is a 35-ton hover combat vehicle fielded as a scout, cruising at 108 km/h and topping out near 162. A machine gun sits in its turret, unchanged from the base Saxon APC's armament, and the crew rides behind standard armor. Where the base Saxon APC carries a 5-ton infantry compartment, this configuration has no listed transport space. Quikscell Company builds it at Richvale.
Armor & Loadout
SAXON APC (MASH)
Ballistic
Front: 33 front
Right: 26 front
Left: 26 front
Turret: 35 front
Rear: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 1 t ammo in B |
| otherMASH Equipment2 t | B |
Systems & Manufacturers
(MASH)
Saxon APC
PV25
TP: CVSZ: 1TMM: 0MV: 20"h
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special MASH2, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Availability by era
5 eras · 6 factions
Saxon APC variants (4)
Saxon APC Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities IT5, SRCH, TUR(0*/-/-) Introduced 3070 Battle value 435 Point value 25(Laser) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT5, SRCH, TUR(1/1/-) Introduced 3071 Battle value 565 Point value 30
(MASH) current variant Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities MASH2, SRCH, TUR(0*/-/-) Introduced 3071 Battle value 436 Point value 25
(HQ) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, MHQ3, RCN, SRCH, TAG, TUR(1/1/-, TAG) Introduced 3074 Battle value 708 Point value 35