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Rottweiler Battle Armor (Close Combat) (Sqd4)

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Tech
Inner Sphere
Mass
1t
Role
Scout
Intro
3069 Jihad
Rules
Standard
Cost
1.93M C-bills
Move

BA FlamerBA Machine Gun

SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

5 eras · 4 factions

GunPilotAdj BV
G01471
G12412
G23343
G34269
G45204
G56175
G67157
G78139
G88131

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
7 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Machine GunBD1
EnrBA FlamerBD1
otherImproved SensorsISBD

Rottweiler Battle Armor variants (12)

(Sqd4) Introduced 3065 Battle value 209 Point value 17(Sqd5) Introduced 3065 Battle value 282 Point value 17(Sqd6) Introduced 3065 Battle value 362 Point value 17
(Close Combat) (Sqd4) current variant Introduced 3069 Battle value 204 Point value 18
(Close Combat) (Sqd5) Introduced 3069 Battle value 275 Point value 18(Close Combat) (Sqd6) Introduced 3069 Battle value 353 Point value 18(Upgrade) (Sqd4) Introduced 3070 Battle value 181 Point value 17(Upgrade) (Sqd5) Introduced 3070 Battle value 243 Point value 17(Upgrade) (Sqd6) Introduced 3070 Battle value 313 Point value 17(Firedrake) (Sqd4) Introduced 3072 Battle value 225 Point value 15(Firedrake) (Sqd5) Introduced 3072 Battle value 303 Point value 19(Firedrake) (Sqd6) Introduced 3072 Battle value 389 Point value 19
All 12 Rottweiler Battle Armor variants