Ripper Infantry Transport (Infantry)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 10t
- Role
- Scout
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 376.9K C-bills
- Move
- Armor
- 19 pts

Small Pulse Laser
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unitBattle Value
108by skill
Point Value
10
Recognition Notes
The Ripper Infantry Transport (Infantry) is a 10-ton VTOL combat vehicle built for scouting, cruising at 130 km/h with a top speed of 194. Where the base model mounts twin medium lasers in the front, this variant drops one gun entirely and carries a single small pulse laser in the front instead. The XL engine replaces the base model's fusion plant, and the hull wears heavy ferro-fibrous armor in place of the base model's ferro-fibrous plate. Its infantry compartment grows to 4 tons from the base model's 1-ton bay. Cal-Boeing of Dorwinion builds it at Belladonna.
Armor & Loadout
RIPPER INFANTRY TRANSPORT (INFANTRY)
Energy
Front: 7 front
Right: 4 front
Left: 4 front
Rear: 2 front
Rotor: 2 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 |
Systems & Manufacturers
(Infantry)
Ripper Infantry Transport
PV10
TP: CVSZ: 1TMM: 0MV: 24"v
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 18Skill 1 16Skill 2 14Skill 3 12Skill 4 10Skill 5 9Skill 6 8Skill 7 7Skill 8 6
Availability by era
5 eras · 6 factions
Ripper Infantry Transport variants (7)
Ripper Infantry Transport Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT1, SRCH Introduced 2680 Battle value 345 Point value 15(Royal) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT1, SRCH Introduced 2696 Battle value 228 Point value 15(MG) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, IT1, SRCH Introduced 3053 Battle value 125 Point value 10(ERML) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT1, SRCH Introduced 3058 Battle value 432 Point value 15(SPL) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT1, SRCH Introduced 3059 Battle value 160 Point value 12
(Infantry) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT4, SRCH Introduced 3069 Battle value 108 Point value 10
(Light PPC) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ATMO, ENE, IT1, SRCH Introduced 3069 Battle value 371 Point value 15