Red Shift RDS-2B
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Striker
- Intro
- 3063 FedCom Civil War
- Rules
- Standard
- Cost
- 2.94M C-bills
- Move
- Armor
- 69 pts
Medium Pulse Laser ×2TAG
Battle Value
555by skill
Point Value
25
View on Sarna
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitRDS-2B
Red Shift
PV25
TP: BMSZ: 1TMM: 0MV: 18"
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,282 |
| G1 | 2 | 1,121 |
| G2 | 3 | 932 |
| G3 | 4 | 733 |
| G4 | 5 | 555 |
| G5 | 6 | 477 |
| G6 | 7 | 427 |
| G7 | 8 | 377 |
| G8 | 8 | 355 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Red Shift RDS-2B is a 20-ton striker that fights close in, cruising at 97 km/h and topping out near 151, a brisk pace for its weight. It carries the same close-range bite as the 3062-era RDS-2A, a Medium Pulse Laser in each arm and a TAG in the head, but swaps out the Guardian ECM suite in the center torso for a Beagle active probe. The type keeps its low, hard-to-target silhouette and enhanced communications gear, running on a 180 XL fusion engine under ferro-fibrous armor. Leopard Armor builds it at Terra.
Armor & loadout
Mech rightFrontMech left
RED SHIFT RDS-2B
EnergySupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupTAG | HD | 1 | |
| Enr | RA · LA | 2 | |
| electronicsBeagle Active ProbeIS | CT |
Systems & manufacturers
Red Shift variants (3)
RDS-2A Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, TAG Introduced 3062 Battle value 626 Point value 24
RDS-2B current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, TAG Introduced 3063 Battle value 555 Point value 25
RDS-3A Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2 Introduced 3068 Battle value 869 Point value 25