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Raptor II RPT-3X

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Tech
Inner Sphere
Mass
40t
Intro
3084 Early Republic
Rules
Experimental
Cost
10.95M C-bills
Move
Armor
127 pts

ER Medium Laser ×2Streak SRM 6 ×2

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23

Availability by era

4 eras · 6 factions

GunPilotAdj BV
G013,012
G122,634
G232,191
G341,721
G451,304
G561,121
G671,004
G78887
G88835

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Raptor II RPT-3X is a 40-ton striker built to fight in close, cruising at 76 km/h and topping out near 119, with a MASC-boosted sprint of 151 km/h when engaged. It pairs an ER Medium Laser in each arm with a Streak SRM 6 in each torso, and a void-signature system runs through the arms, torsos, center torso, and legs. A Guardian ECM suite sits in the head, and the arms are minimal weapon pods without hands. Light ferro-fibrous armor covers the frame, and the type is built at Terra.

Armor & loadout

Mech rightFrontMech left
RAPTOR II RPT-3X
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslStreak SRM 6RT · LT230 rds · 2 t
EnrRA · LA2
electronicsGuardian ECM SuiteISHD
defensiveVoid Signature SystemISCT · RT · LT · RA · LA · RL · LL
mobilityMASCISRT