Raptor II RPT-3X
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Striker
- Intro
- 3084 Early Republic
- Rules
- Experimental
- Cost
- 10.95M C-bills
- Move
- Armor
- 127 pts
ER Medium Laser ×2Streak SRM 6 ×2
Battle Value
1,304by skill
Point Value
39
View on Sarna
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitRPT-3X
Raptor II
PV39
TP: BMSZ: 2TMM: 0MV: 18"
ROLE: Striker
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 1Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 71Skill 1 63Skill 2 55Skill 3 47Skill 4 39Skill 5 35Skill 6 31Skill 7 27Skill 8 23
Availability by era
4 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,012 |
| G1 | 2 | 2,634 |
| G2 | 3 | 2,191 |
| G3 | 4 | 1,721 |
| G4 | 5 | 1,304 |
| G5 | 6 | 1,121 |
| G6 | 7 | 1,004 |
| G7 | 8 | 887 |
| G8 | 8 | 835 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Raptor II RPT-3X is a 40-ton striker built to fight in close, cruising at 76 km/h and topping out near 119, with a MASC-boosted sprint of 151 km/h when engaged. It pairs an ER Medium Laser in each arm with a Streak SRM 6 in each torso, and a void-signature system runs through the arms, torsos, center torso, and legs. A Guardian ECM suite sits in the head, and the arms are minimal weapon pods without hands. Light ferro-fibrous armor covers the frame, and the type is built at Terra.
Armor & loadout
Mech rightFrontMech left
RAPTOR II RPT-3X
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RT · LT | 2 | 30 rds · 2 t |
| Enr | RA · LA | 2 | |
| electronicsGuardian ECM SuiteIS | HD | ||
| defensiveVoid Signature SystemIS | CT · RT · LT · RA · LA · RL · LL | ||
| mobilityMASCIS | RT |
Systems & manufacturers
Raptor II variants (5)
RPT-2X Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASE, ECM, MAS, MTAS1 Introduced 3073 Battle value 896 Point value 31RPT-2X1 Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities BH, CASE, ECM, MAS, RCN, REAR0*/0*/- Introduced 3073 Battle value 1,274 Point value 39
RPT-3X current variant Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities ECM, MAS Introduced 3084 Battle value 1,304 Point value 39
RPT-5X Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities ECM, IF1, MAS, OVL, JMPW1 Introduced 3084 Battle value 1,124 Point value 36RPT-2X2 Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities AECM, MAS, TSEMP1 Introduced 3109 Battle value 1,868 Point value 36