Raider JL-1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Juggernaut
- Intro
- 3134 Dark Age
- Rules
- Standard
- Cost
- 3.37M C-bills
- Move
- Armor
- 112 pts
MRM 10 ×2Dual Saw
Technical Readout: TR:DA · Record Sheets: RS:DA
Compare this unit
Availability by era
2 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,887 |
| G1 | 2 | 1,650 |
| G2 | 3 | 1,373 |
| G3 | 4 | 1,078 |
| G4 | 5 | 817 |
| G5 | 6 | 703 |
| G6 | 7 | 629 |
| G7 | 8 | 556 |
| G8 | 8 | 523 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Raider JL-1 is a 50-ton juggernaut built around a 200 internal-combustion engine rather than a fusion plant, cruising at 43 km/h and reaching 65 at top speed. Triple-Strength Myomer lets it push to a boosted cruising speed of 65 km/h under combat heat. Its firepower comes from a pair of MRM 10 racks, both mounted in the right torso, while the left arm carries a dual saw for close-in melee work. Standard armor covers the airframe, and only two single heat sinks handle the internal-combustion plant's output. Bannson Universal Unlimited builds the type at its St. Andre plant, with additional production at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT ×2 | 2 | 24 rds · 1 t |
| Phy | LA | 1 |