R10 Mechanized ICV (Coolant Truck)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 45t
- Intro
- 3097 Early Republic
- Rules
- Standard
- Cost
- 3.29M C-bills
- Move
- Armor
- 125 pts

Flamer (Vehicle) ×2
Battle Value
355by skill
Point Value
10
Recognition Notes
The R10 Mechanized ICV (Coolant Truck) is a 45-ton wheeled combat vehicle, cruising at 54 km/h with a top speed of 86. Two Flamer (Vehicle) weapons sit at the front of the hull, and the hull itself carries a liquid storage bay. The crew rides behind Ferro-Fibrous armor, and the design is built to be easily serviced. Exeter Organization builds it at Keystone.
Armor & Loadout
R10 MECHANIZED ICV (COOLANT TRUCK)
Energy
Front: 34 front
Right: 25 front
Left: 25 front
Turret: 20 front
Rear: 21 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | 2 t ammo in B |
| cargoLiquid Storage20 t | B |
Systems & Manufacturers
(Coolant Truck)
R10 Mechanized ICV
PV10
TP: CVSZ: 2TMM: 0MV: 10"w
ROLE: —
Damage
S (+0)
0*
M (+2)
0
L (+4)
0
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 18Skill 1 16Skill 2 14Skill 3 12Skill 4 10Skill 5 9Skill 6 8Skill 7 7Skill 8 6
Availability by era
4 eras · 16 factions
Clan Diamond SharkClan Nova CatClan Wolf (in Exile)Free Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)MercenaryRasalhague DominionRepublic of the Sphere
R10 Mechanized ICV variants (4)
(Coolant Truck) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CT20, SRCH Introduced 3097 Battle value 355 Point value 10
A Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities AC1/1/-, CASE, IT4, OMNI, SRCH, TUR(2/2/-, AC1/1/-) Introduced 3097 Battle value 839 Point value 25B Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/1, IT4, OMNI, PRB, RCN, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3097 Battle value 756 Point value 24Prime Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IT12, OMNI, SRCH, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3097 Battle value 746 Point value 25