Prime Mover (LRM)
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- Type
- Support Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Intro
- 3050 Clan Invasion
- Rules
- Standard
- Move
- Armor
- 124 pts
Small LaserMachine Gun ×2LRM 5
Battle Value
284by skill
Point Value
11

(LRM)
Prime Mover
PV11
TP: SVSZ: 2TMM: 0MV: 10"w
ROLE: —
Damage
S (+0)
1
M (+2)
0*
L (+4)
0*
Heat not tracked

Special , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 19Skill 1 17Skill 2 15Skill 3 13Skill 4 11Skill 5 10Skill 6 9Skill 7 8Skill 8 7
Availability by era
7 eras · 33 factions
Capellan ConfederationCircinus FederationComStarDraconis CombineFederated CommonwealthFederated SunsFree Rasalhague RepublicFree Worlds LeagueLyran AllianceLyran CommonwealthMagistracy of CanopusMarian HegemonyMercenaryOutworlds AlliancePiratesSolaris 7St. Ives CompactStar League (Second)Taurian ConcordatWord of Blake
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 656 |
| G1 | 2 | 574 |
| G2 | 3 | 477 |
| G3 | 4 | 375 |
| G4 | 5 | 284 |
| G5 | 6 | 244 |
| G6 | 7 | 219 |
| G7 | 8 | 193 |
| G8 | 8 | 182 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Prime Mover (LRM) is a 60-ton wheeled support vehicle, cruising at 54 km/h with a top speed of 86. Where the original mounts a paired of small lasers on the front and an SRM 4 in the turret, this configuration keeps a single small laser on the front but adds two machine guns there as well, while the turret carries an LRM 5 in place of the SRM 4. The hull still carries a cargo container, and the crew rides behind BAR 7 armor. Manufacture is credited to various makers at various factories.
Armor & loadout
PRIME MOVER (LRM)
EnergyBallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | F ×2 | 2 | 0.5 t ammo in B |
| Enr | F | 1 | |
| Msl | T | 1 | 1 t ammo in B |
| otherOff-Road ChassisIS | B | ||
| otherAdvanced Fire Control | B | ||
| otherCargo Container (10 tons) | B |
Systems & manufacturers
Prime Mover variants (3)
Prime Mover Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, CT20, ORO, TUR(1/1/0) Introduced 2420 Battle value 173 Point value 11(Succession Wars) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, CT20, ORO, TUR(1/1/0) Introduced 2940 Battle value — Point value 11
(LRM) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, CT20, IF0*, ORO, TUR(0*/0*/0*, IF0*) Introduced 3050 Battle value 284 Point value 11