Skip to content

Piranha 3

Loading Create variant…
Tech
Clan
Mass
20t
Intro
3068 Jihad
Rules
Standard
Cost
2.84M C-bills
Move
Armor
64 pts

ER Micro Laser ×8ER Medium Laser ×2Micro Pulse Laser ×2

Technical Readout: TR:CI · Record Sheets: RS:CI

Compare this unit
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16

Availability by era

5 eras · 6 factions

GunPilotAdj BV
G012,638
G122,307
G231,919
G341,507
G451,142
G56982
G67879
G78777
G88731

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Piranha 3 is a 20-ton striker that fights close in, cruising at 97 km/h and topping out near 151, matching the pace of the 3051 original of the same weight. Where that first Piranha packed six machine guns into each torso, the 3068 rebuild swaps them for a micro pulse laser and four ER micro lasers per side, and it drops the ER small laser the original carried in the center torso. The twin ER medium lasers in the arms carry over, but ten double heat sinks replace the original's ten single sinks, and a light active probe in the center torso joins a targeting computer in the head. CDS Poseidon's Auxiliary Production Site #4 at Itabaiana builds the type, alongside Hector MechWorks Facility Beta.

Armor & loadout

Mech rightFrontMech left
PIRANHA 3
Energy
Weapon / EquipmentLocQtyAmmo
EnrRT · LT2
EnrRT ×4 · LT ×48
EnrRA · LA2
electronicsTargeting ComputerClanHD
electronicsLight Active ProbeClanCT