Pinion
- Type
- BattleMech
- Tech
- Clan
- Mass
- 45t
- Role
- Brawler
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 4.29M C-bills
- Move
- Armor
- 153 pts
Micro Pulse Laser ×4Medium Pulse Laser ×2Heavy Large Laser
TR:3067 · Record Sheets: RS:3067u
Compare this unit
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,802 |
| G1 | 2 | 3,325 |
| G2 | 3 | 2,765 |
| G3 | 4 | 2,173 |
| G4 | 5 | 1,646 |
| G5 | 6 | 1,416 |
| G6 | 7 | 1,267 |
| G7 | 8 | 1,119 |
| G8 | 8 | 1,053 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Pinion is a 45-ton brawler that closes to short range on a 225 fusion engine, cruising at 54 km/h and topping out near 86, with a jump range of 150 metres. A Heavy Large Laser in the right arm gives it a hard punch, while the torsos carry a dense cluster of short-range optics: a Medium Pulse Laser and two Micro Pulse Lasers in the left torso, and the same combination in the right torso. Endo steel structure and standard armor cover the frame, with 14 double heat sinks handling the array of pulse weapons. Olivetti Weaponry builds the Pinion at its Sudeten works.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Enr | RT ×2 · LT ×2 | 4 | |
| Enr | RA | 1 |