Partisan AA Vehicle
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3110 Late Republic
- Rules
- Standard
- Cost
- 1.88M C-bills
- Move
- Armor
- 98 pts
LB 5-X AC ×2
Battle Value
597by skill
Point Value
16

Partisan AA Vehicle
PV16
TP: CVSZ: 2TMM: 0MV: 10"w
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8
Availability by era
3 eras · 19 factions
Capellan ConfederationDraconis CombineFederated SunsFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)Fronc ReachesLyran CommonwealthMagistracy of CanopusMercenaryRepublic of the SphereSolaris 7
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,379 |
| G1 | 2 | 1,206 |
| G2 | 3 | 1,003 |
| G3 | 4 | 788 |
| G4 | 5 | 597 |
| G5 | 6 | 513 |
| G6 | 7 | 460 |
| G7 | 8 | 406 |
| G8 | 8 | 382 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Partisan AA Vehicle is a 50-ton wheeled combat vehicle fielded in the sniper role, cruising at 54 km/h with a top speed of 86. Its turret carries a pair of LB 5-X AC autocannons, giving it two guns to work with at range. The crew rides behind ferro-fibrous armor, and the vehicle carries anti-aircraft fire control. Kallon Weapon Industries builds it at Loyalty.
Armor & loadout
PARTISAN AA VEHICLE
Ballistic
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×2 | 2 | 3 t ammo in B |
Systems & manufacturers
Partisan AA Vehicle variants (2)
Partisan AA Vehicle current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1, SRCH, TUR(1/1/1, FLK1/1/1) Introduced 3110 Battle value 597 Point value 16
(3134 Upgrade) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRCH, TUR(0*/1/1) Introduced 3134 Battle value 553 Point value 15