Pandion Combat WiGE (C3)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 3078 Jihad
- Rules
- Standard
- Cost
- 2.59M C-bills
- Move
- Armor
- 71 pts
Streak SRM 4C3 Slave UnitTAG
Battle Value
373by skill
Point Value
23

(C3)
Pandion Combat WiGE
PV23
TP: CVSZ: 1TMM: 0MV: 20"g
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
5 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 862 |
| G1 | 2 | 753 |
| G2 | 3 | 627 |
| G3 | 4 | 492 |
| G4 | 5 | 373 |
| G5 | 6 | 321 |
| G6 | 7 | 287 |
| G7 | 8 | 254 |
| G8 | 8 | 239 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Pandion Combat WiGE (C3) is a 20-ton WiGE combat vehicle built for the scout role, cruising at 108 km/h and topping out at 162, fast for its weight. The turret carries a Streak SRM 4 alongside a TAG unit and a C3 Slave Unit. A Beagle active probe sits in the hull, and the crew rides behind ferro-fibrous armor plate. General Motors builds it at Kathil.
Armor & loadout
PANDION COMBAT WIGE (C3)
MissileSupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 4 | T | 1 | 1 t ammo in B |
| SupTAG | T | 1 | |
| Sup | T | 1 | |
| electronicsBeagle Active ProbeIS | B |
Systems & manufacturers
Pandion Combat WiGE variants (5)
(C3) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, PRB, RCN, SRCH, TAG, TUR(1/1/-, TAG) Introduced 3078 Battle value 373 Point value 23
(Infantry) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, IT4, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3078 Battle value 507 Point value 21Pandion Combat WiGE Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities PRB, RCN, SRCH, TUR(2/2/-) Introduced 3078 Battle value 658 Point value 27(3135 Upgrade) Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities JMPW2, SRCH, TUR(2/2/-) Introduced 3135 Battle value 686 Point value 24(3140 Upgrade) Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities ENE, REL, SRCH, TUR(2/2/-, REL) Introduced 3140 Battle value 577 Point value 24