Ostscout OTT-8J
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 35t
- Role
- Scout
- Intro
- 3145 Dark Age
- Rules
- Standard
- Cost
- 9.24M C-bills
- Move
- Armor
- 107 pts
Medium X-Pulse Laser
Battle Value
894by skill
Point Value
33
View on Sarna
Technical Readout: RGv1 · Record Sheets: RG02
Compare this unitOTT-8J
Ostscout
PV33
TP: BMSZ: 1TMM: 0MV: 16"j
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,065 |
| G1 | 2 | 1,806 |
| G2 | 3 | 1,502 |
| G3 | 4 | 1,180 |
| G4 | 5 | 894 |
| G5 | 6 | 769 |
| G6 | 7 | 688 |
| G7 | 8 | 608 |
| G8 | 8 | 572 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Ostscout OTT-8J is a 35-ton scout that cruises at 86 km/h and tops out near 130, with a jump range of 240 metres. It carries a single Medium X-Pulse Laser in the center torso, leaving heavier fighting to other units, and relies instead on a Bloodhound active probe in the right torso and an Angel ECM suite in the center torso. The design keeps a low, hard-to-target silhouette and carries enhanced communications gear, along with a rugged, field-serviceable frame. Robinson Standard BattleWorks builds it at Robinson.
Armor & loadout
Mech rightFrontMech left
OSTSCOUT OTT-8J
Energy
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| electronicsAngel ECM SuiteIS | CT | ||
| electronicsBloodhound Active ProbeIS | RT |
Systems & manufacturers
Ostscout variants (9)
OTT-7J Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 2600 Battle value 596 Point value 21OTT-7Jb Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN Introduced 2600 Battle value 610 Point value 24OTT-7K Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, TAG Introduced 3049 Battle value 484 Point value 18OTT-9CS Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, TAG Introduced 3064 Battle value 930 Point value 32OTT-9S Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, PRB, RCN, TAG Introduced 3065 Battle value 855 Point value 24OTT-10CS Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, JMPS1, MHQ2 Introduced 3071 Battle value 862 Point value 27OTT-11J Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, TAG Introduced 3078 Battle value 908 Point value 20OTT-12R Role Scout Tech base Mixed Rules Standard Alpha Strike abilities ECM, ENE, STL Introduced 3145 Battle value 1,209 Point value 23
OTT-8J current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AECM, BH, ENE, RCN Introduced 3145 Battle value 894 Point value 33