Ostscout IIC
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- Type
- BattleMech
- Tech
- Mixed
- Mass
- 35t
- Role
- Scout
- Intro
- 3063 FedCom Civil War
- Rules
- Experimental
- Move
- Armor
- 38 pts
TAG
Battle Value
520by skill
Point Value
19
Ostscout IIC
PV19
TP: BMSZ: 1TMM: 0MV: 22"/26"j
ROLE: Scout
Damage
S (+0)
0
M (+2)
0
L (+4)
0
OV: 0Heat scale123S

Special , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,201 |
| G1 | 2 | 1,050 |
| G2 | 3 | 874 |
| G3 | 4 | 686 |
| G4 | 5 | 520 |
| G5 | 6 | 447 |
| G6 | 7 | 400 |
| G7 | 8 | 354 |
| G8 | 8 | 333 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Ostscout IIC is a 35-ton scout built on a 385 Clan XXL fusion engine, cruising at 119 km/h and topping out at 184, remarkably fast for its weight. A Clan partial wing spans both torsos, giving it a 390-metre jump range, and a Bloodhound active probe sits in the left torso alongside it. A TAG unit is mounted in the right arm, and an Angel ECM suite fills the head. Clan ferro-fibrous armor and Clan endo steel structure keep the frame light, and Olivetti Weaponry builds the type at its Sudeten works.
Armor & loadout
Mech rightFrontMech left
OSTSCOUT IIC
Support
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupTAG | RA | 1 | |
| electronicsAngel ECM SuiteIS | HD | ||
| mobilityPartial WingClan | RT · LT | ||
| electronicsBloodhound Active ProbeIS | LT |