Osiris OSR-4D
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Striker
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 5.56M C-bills
- Move
- Armor
- 98 pts
ER Medium Laser ×5Medium Pulse Laser
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unit
Availability by era
6 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,841 |
| G1 | 2 | 2,485 |
| G2 | 3 | 2,066 |
| G3 | 4 | 1,624 |
| G4 | 5 | 1,230 |
| G5 | 6 | 1,058 |
| G6 | 7 | 947 |
| G7 | 8 | 836 |
| G8 | 8 | 787 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Osiris OSR-4D is a 30-ton striker that fights close in, cruising at 86 km/h and topping out near 130, with jump jets carrying it 240 metres, twice the reach of the 3063 OSR-3D. In place of the SRM 6 in the left arm and the Machine Gun in the left torso, this variant leaves the left arm unarmed and adds a Medium Pulse Laser to the right torso alongside an ER Medium Laser. The ER Medium Laser in the right arm and the ER Medium Laser in the center torso carry over from the OSR-3D. Achernar Battlemechs builds it at New Avalon and Cahokia.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Enr | RT | 1 | |
| Enr | RT · RA ×2 | 3 |