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Osiris OSR-4D

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Tech
Inner Sphere
Mass
30t
Rules
Standard
Cost
5.56M C-bills
Move
Armor
98 pts

ER Medium Laser ×5Medium Pulse Laser

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15

Availability by era

6 eras · 5 factions

GunPilotAdj BV
G012,841
G122,485
G232,066
G341,624
G451,230
G561,058
G67947
G78836
G88787

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Osiris OSR-4D is a 30-ton striker that fights close in, cruising at 86 km/h and topping out near 130, with jump jets carrying it 240 metres, twice the reach of the 3063 OSR-3D. In place of the SRM 6 in the left arm and the Machine Gun in the left torso, this variant leaves the left arm unarmed and adds a Medium Pulse Laser to the right torso alongside an ER Medium Laser. The ER Medium Laser in the right arm and the ER Medium Laser in the center torso carry over from the OSR-3D. Achernar Battlemechs builds it at New Avalon and Cahokia.

Armor & loadout

Mech rightFrontMech left
OSIRIS OSR-4D
Energy
Weapon / EquipmentLocQtyAmmo
EnrCT ×22
EnrRT1
EnrRT · RA ×23

Osiris variants (3)

All 3 Osiris variants