Skip to content

Nephilim Assault Battle Armor (Capture Team) [HMG] (Sqd6)

Loading Create variant…
Tech
Inner Sphere
Mass
2t
Intro
3075 Jihad
Rules
Advanced
Move

BA Heavy Machine GunBA LRM 2 OSBA Taser ×6

SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13

Availability by era

1 era · 1 faction

GunPilotAdj BV
G011,532
G121,339
G231,114
G34875
G45663
G56570
G67511
G78451
G88424

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

BallisticMissileSupport
16 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA Heavy Machine GunRA1
MslBA LRM 2 OSBD1
SupBA TaserSQ ×66
otherBA Heavy Battle ClawLA
otherDetachable Weapon PackISBD

Nephilim Assault Battle Armor (Capture Team) variants (3)

All 3 Nephilim Assault Battle Armor (Capture Team) variants