Morpheus MRP-3S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Skirmisher
- Intro
- 3062 FedCom Civil War
- Rules
- Experimental
- Cost
- 16.21M C-bills
- Move
- Armor
- 208 pts
ER Medium Laser ×3MagshotSpikes ×2
Technical Readout: TR:3055U · Record Sheets: RS:3055Uu
Compare this unit
Availability by era
6 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,319 |
| G1 | 2 | 2,903 |
| G2 | 3 | 2,414 |
| G3 | 4 | 1,897 |
| G4 | 5 | 1,437 |
| G5 | 6 | 1,236 |
| G6 | 7 | 1,106 |
| G7 | 8 | 977 |
| G8 | 8 | 920 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The MRP-3S is a 65-ton heavy that fights close in, a 3062 rework of the 3051 Morpheus MR-P1 that trades its scouting role for skirmish duty. Where the MR-P1 carried Medium Pulse Lasers in each arm, the MRP-3S mounts an ER Medium Laser in the Left Arm, another in the Right Arm, and a third in the Head in place of the original Medium Laser. The Anti-Missile System in the Center Torso gives way to a Magshot, and the Right Torso's Beagle active probe is gone, leaving the Guardian ECM suite as the sole electronics in the Left Torso. Heavy ferro-fibrous armor replaces the standard plating of the original, and the Right Arm now carries a claw alongside armor spikes, with matching armor spikes on the Left Arm. Cruising speed holds at 65 km/h with a top speed of 97, and a jump capability of 180 metres carries over unchanged. It remains a maintenance-intensive design, built by Omnitech Industries on Solaris VII.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RA · LA | 3 | |
| Bal | CT | 1 | 50 rds · 1 t in LT |
| Phy | RA · LA | 2 | |
| electronicsGuardian ECM SuiteIS | LT | ||
| physicalClawIS | RA |