Skip to content

Mongrel MGL-T2

Loading Create variant…
Tech
Clan
Mass
50t
Intro
3108 Late Republic
Rules
Advanced
Cost
11.34M C-bills
Move
Armor
168 pts

ER Medium Laser ×3ProtoMech AC/8Retractable Blade

SkillPVSkill 0 89Skill 1 79Skill 2 69Skill 3 59Skill 4 49Skill 5 44Skill 6 39Skill 7 34Skill 8 29

Availability by era

3 eras · 8 factions

GunPilotAdj BV
G014,502
G123,937
G233,274
G342,573
G451,949
G561,676
G671,501
G781,325
G881,247

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The MGL-T2 is a 3108 rework of the 3092 Mongrel, a 50-ton striker that closes to short range on its 350 Clan XL fusion engine, cruising at 76 km/h and topping out near 119. Where the MGL-T1 carries an AC/5 in the left arm, this configuration fields a ProtoMech AC/8 in its place, and the trio of ER medium lasers in the right torso carries over unchanged. The right arm's retractable blade is joined by an actuator enhancement system, and a Clan ECM suite sits in the center torso, an addition not found on the original. Arc-Royal MechWorks builds it at Arc-Royal, with additional production at Orestes.

Armor & loadout

Mech rightFrontMech left
MONGREL MGL-T2
EnergyBallisticPhysical
Weapon / EquipmentLocQtyAmmo
EnrRT ×33
PhyRetractable BladeRA1
BalLA11 t ammo
electronicsECM SuiteClanCT
otherActuator Enhancement SystemISRA

Mongrel variants (2)

MGL-T1 Introduced 3092 Battle value 1,860 Point value 48
MGL-T2 current variant Introduced 3108 Battle value 1,949 Point value 49
All 2 Mongrel variants