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Minigun Cycle (SRM)

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Tech
Inner Sphere
Mass
0.4t
Intro
2603 Star League
Rules
Standard
Cost
8.2K C-bills
Move
Armor
4 pts

Infantry SRM Light ×4

SkillPVSkill 0 10Skill 1 9Skill 2 8Skill 3 7Skill 4 6Skill 5 5Skill 6 4Skill 7 3Skill 8 2

Availability by era

11 eras · 38 factions

GunPilotAdj BV
G0142
G1236
G2330
G3424
G4518
G5615
G6714
G7812
G8812

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Minigun Cycle (SRM) is a 0.35-ton wheeled support vehicle fielded as a striker in the close-in fight, cruising at 76 km/h and topping out near 119, remarkably fast for its size. Four Infantry SRM Light launchers sit in the front, giving it a concentrated forward barrage. The crew rides behind BAR 5 armor, with no other systems fitted. Field Refit builds it at Various sites.

Armor & loadout

MINIGUN CYCLE (SRM)
Missile
Weapon / EquipmentLocQtyAmmo
MslInfantry SRM LightF ×44
otherBicycle Chassis ModB
otherOff-Road ChassisISB
otherAdvanced Fire ControlB

Minigun Cycle variants (2)

(SRM) current variant Introduced 2603 Battle value 18 Point value 6
Minigun Cycle Introduced 2603 Battle value 18 Point value 6
All 2 Minigun Cycle variants