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Mercury II MCY-100

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Tech
Inner Sphere
Mass
40t
Rules
Standard
Cost
7.92M C-bills
Move
Armor
134 pts

Medium Laser ×2Small Laser ×2ER Large Laser

SkillPVSkill 0 70Skill 1 62Skill 2 54Skill 3 46Skill 4 38Skill 5 34Skill 6 30Skill 7 26Skill 8 22

Availability by era

1 era · 2 factions

GunPilotAdj BV
G013,179
G122,780
G232,312
G341,816
G451,376
G561,183
G671,060
G78936
G88881

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Mercury II MCY-100 is a 40-ton striker, cruising at 76 km/h and topping out near 119, with a jump range of 210 metres. Its firepower centers on an ER Large Laser and a pair of Small Lasers in the left arm, backed by a Medium Laser in the right arm and another in the center torso. A Guardian ECM suite sits in the left torso and a Beagle active probe in the right torso. It carries a low, hard-to-target silhouette and is built by Clan Wolverine.

Armor & loadout

Mech rightFrontMech left
MERCURY II MCY-100
Energy
Weapon / EquipmentLocQtyAmmo
EnrCT1
EnrRA1
EnrLA1
EnrLA ×22
electronicsBeagle Active ProbeISRT
electronicsGuardian ECM SuiteISLT