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Maxim (I) Heavy Hover Transport

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Tech
Inner Sphere
Mass
50t
Intro
3060 Clan Invasion
Rules
Standard
Cost
2.47M C-bills
Move
Armor
107 pts

ER Medium Laser ×2Streak SRM 6TAG

Maxim (I) Heavy Hover Transport line art

Art © The Topps Company · Catalyst Game Labs

Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I

Compare this unit
SkillPVSkill 0 63Skill 1 56Skill 2 49Skill 3 42Skill 4 35Skill 5 31Skill 6 27Skill 7 23Skill 8 19

Availability by era

7 eras · 26 factions

GunPilotAdj BV
G011,779
G121,555
G231,294
G341,016
G45770
G56662
G67593
G78524
G88493

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Maxim (I) Heavy Hover Transport is a 50-ton hover combat vehicle fielded as a striker, cruising at 86 km/h and reaching 130, quick for a vehicle carrying a 12-ton infantry compartment. Its turret holds a Streak SRM 6 with a pair of ER medium lasers and a TAG unit alongside them. The hull rides on ferro-fibrous armor. Scarborough Manufacturers builds it at Al Na'ir.

Armor & loadout

MAXIM (I) HEAVY HOVER TRANSPORT
EnergyMissileSupport
Weapon / EquipmentLocQtyAmmo
MslStreak SRM 6T11 t ammo in B
EnrT ×22
SupTAGT1

Maxim (I) Heavy Hover Transport variants (2)

Maxim (I) Heavy Hover Transport current variant Introduced 3060 Battle value 770 Point value 35
(Company Command) Introduced 3069 Battle value 851 Point value 44
All 2 Maxim (I) Heavy Hover Transport variants