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Maxim Flanker

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Tech
Inner Sphere
Mass
50t
Intro
3074 Jihad
Rules
Experimental
Cost
2.33M C-bills
Move
Armor
88 pts

Machine Gun ×4LRM 15SRM 2SRM 4

Maxim Flanker line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 47Skill 1 42Skill 2 37Skill 3 32Skill 4 27Skill 5 24Skill 6 21Skill 7 18Skill 8 15

Availability by era

No recorded availability.

GunPilotAdj BV
G011,804
G121,578
G231,312
G341,031
G45781
G56672
G67601
G78531
G88500

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Maxim Flanker is a 50-ton hover combat vehicle fielded as a missile boat, cruising at 86 km/h and reaching 130 km/h, quick for a vehicle its size. An LRM 15 and an SRM 4 sit on the right side, while the left side carries an SRM 2 alongside three machine guns, and a fourth machine gun covers the rear arc. The crew rides behind standard armor. Cyclops Incorporated builds the Flanker at Skye.

Armor & loadout

MAXIM FLANKER
BallisticMissile
Weapon / EquipmentLocQtyAmmo
MslR12 t ammo in B
MslSRM 4R11 t ammo in B
MslSRM 2L11 t ammo in B
BalL ×330.5 t ammo in B
BalrearRE1
otherSponson TurretB