Mauna Kea Command Vessel (LRM)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Missile Boat
- Intro
- 2515 Age of War
- Rules
- Standard
- Cost
- 1.85M C-bills
- Move
- Armor
- 240 pts

Machine Gun ×5Autocannon/10LRM 15 ×2
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,005by skill
Point Value
36
Recognition Notes
The Mauna Kea Command Vessel (LRM) is an 85-ton naval vessel built as a missile boat, cruising at 32 km/h and reaching 54 km/h. An LRM 15 sits in the bow and a second LRM 15 shares the turret with an Autocannon/10. Machine guns cover both flanks, two to port side and two to starboard side, with a fifth machine gun at the stern. The hull carries standard armor and houses communications equipment, and the vessel runs on an ICE powerplant.
Armor & Loadout
MAUNA KEA COMMAND VESSEL (LRM)
BallisticMissile
Front: 55 front
Right: 43 front
Left: 43 front
Turret: 55 front
Rear: 44 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F | 1 | 3 t ammo in B |
| Bal | R ×2 · L ×2 | 4 | 0.5 t ammo in B |
| Bal | T | 1 | 2 t ammo in B |
| Msl | T | 1 | |
| Balrear | RE | 1 | |
| otherCommunications Equipment0 t | B |
Systems & Manufacturers
(LRM)
Mauna Kea Command Vessel
PV36
TP: CVSZ: 4TMM: 0MV: 6"n
ROLE: Missile Boat
Damage
S (+0)
3
M (+2)
3
L (+4)
2
Heat not tracked

Special , EE, , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
11 eras · 9 factions
Mauna Kea Command Vessel variants (5)
(Primitive) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2463 Battle value — Point value —
(LRM) current variant Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AC1/1/-, EE, IF2, LRM1/2/2, MHQ1, REAR0*/-/-, SRCH, TUR(2/2/1, AC1/1/-, IF1) Introduced 2515 Battle value 1,005 Point value 36
(LRT) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AC1/1/-, EE, IF1, MHQ1, REAR0*/-/-, SRCH, TOR0*/1/1, TUR(1/1/1, AC1/1/-, IF1) Introduced 2515 Battle value 872 Point value 32Mauna Kea Command Vessel Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, CT8, EE, IF1, MHQ1, REAR0*/-/-, SRCH, TUR(2/2/1, AC1/1/-, IF1) Introduced 2515 Battle value 872 Point value 32(LB-X) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CT8, EE, FLK1/1/1, IF1, MHQ1, REAR0*/-/-, SRCH, TUR(1/2/2, FLK1/1/1, IF1) Introduced 3076 Battle value 932 Point value 33