Masakari (Warhawk) G
- Type
- BattleMech
- Tech
- Clan
- Mass
- 85t
- Role
- Juggernaut
- Intro
- 3114 Late Republic
- Rules
- Standard
- Move
- Armor
- 259 pts
Improved Heavy Large Laser ×2LB 20-X ACStreak SRM 6
Source: RG20
Compare this unitBattle Value
2,909by skill
Point Value
56
Recognition Notes
The Masakari (Warhawk) G is an 85-ton juggernaut that fights close-in, cruising at 43 km/h and topping out near 65 km/h. Where the Prime configuration mounts four ER PPCs and an LRM 10 across both arms for long-range sniping, the G configuration replaces that battery with a pair of Improved Heavy Large Lasers and a Streak SRM 6 in the left arm, and an LB 20-X AC in the right arm. A supercharger in the center torso pushes its sprint speed to 86 km/h when engaged, a feature the Prime configuration lacks. The targeting computer in the right torso carries over from the Prime configuration. Phan Industriplex produces the type at its Huntress plant in Phan City.
Armor & Loadout
MASAKARI (WARHAWK) G
EnergyBallisticMissile
Head: 9 front
Center Torso: 42 front, 10 rear
Right Torso: 26 front, 10 rear
Left Torso: 26 front, 10 rear
Right Arm: 28 front
Left Arm: 28 front
Right Leg: 35 front
Left Leg: 35 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RA | 1 | 15 rds · 3 t in CT, RT |
| Enr | LA ×2 | 2 | |
| MslStreak SRM 6 | LA | 1 | 15 rds · 1 t |
| mobilitySuperchargerpod | CT | ||
| electronicsTargeting ComputerpodClan | RT |
Systems & Manufacturers
G
Masakari (Warhawk)
PV56
TP: BMSZ: 4TMM: 0MV: 10"
ROLE: Juggernaut
Damage
S (+0)
6
M (+2)
6
L (+4)
0
OV: 1Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 100Skill 1 89Skill 2 78Skill 3 67Skill 4 56Skill 5 50Skill 6 44Skill 7 38Skill 8 32
Availability by era
3 eras · 2 factions
Masakari (Warhawk) variants (13)
A Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, IF1, OMNI Introduced 2999 Battle value 2,399 Point value 49B Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI, SNARC, SRM2/2 Introduced 2999 Battle value 2,320 Point value 52C Role Sniper Tech base Clan Rules Standard Alpha Strike abilities ENE, OMNI Introduced 2999 Battle value 2,998 Point value 53Prime Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF0*, OMNI, OVL Introduced 2999 Battle value 3,194 Point value 52I Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF0*, OMNI Introduced 3050 Battle value 3,026 Point value 54F Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2, OMNI Introduced 3054 Battle value 2,775 Point value 55D Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, OMNI Introduced 3059 Battle value 2,474 Point value 53H Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, OMNI Introduced 3059 Battle value 2,601 Point value 53(Tara) Role — Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3067 Battle value 3,428 Point value —E Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2, OMNI Introduced 3069 Battle value 2,895 Point value 46
G current variant Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/-, OMNI Introduced 3114 Battle value 2,909 Point value 56
L Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASEII, ECM, LPRB, OMNI, RCN, WAT Introduced 3121 Battle value 3,695 Point value 61T Role Brawler Tech base Mixed Rules Standard Alpha Strike abilities ENE, HT1/1/-, OMNI Introduced 3142 Battle value 2,938 Point value 50