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Malice MAL-XV

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Tech
Mixed
Mass
100t
Intro
3140 Dark Age
Rules
Standard
Cost
29.81M C-bills
Move
Armor
307 pts

Improved Heavy Medium Laser ×4Light AC/5 ×4

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

2 eras · 3 factions

GunPilotAdj BV
G014,611
G124,032
G233,353
G342,635
G451,996
G561,717
G671,537
G781,357
G881,277

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The MAL-XV is a 100-ton juggernaut that closes to brawl, cruising at 43 km/h and topping out near 65, a 3140 rework of the 3132 MAL-XP. Where the original mixed LB 10-X and LB 5-X autocannons with ER medium lasers, the MAL-XV fields a matched battery of four Light AC/5s and four Improved Heavy Medium Lasers, one of each in both arms and both torsos. Inner Sphere CASE II lines both the left and right torso, and a C3 slave unit sits in the head. The heat-sink count rises from 10 to 17 Inner Sphere double sinks, and the design is built by Dynamic Ordinance and Ammunition Corp, with production also carried out by Eris Enterprises Design Group.

Armor & loadout

Mech rightFrontMech left
MALICE MAL-XV
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrRT · LT · RA · LA4
BalRT · LT · RA · LA4160 rds · 8 t
electronicsC3 SlaveISHD

CASE II: Right Torso · Left Torso