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Lupus D

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Tech
Clan
Mass
60t
Intro
3147 Dark Age
Rules
Standard
Cost
7.97M C-bills
Move
Armor
172 pts

ER Medium Pulse Laser ×2Rotary AC/5Streak LRM 10

SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26

Availability by era

2 eras · 9 factions

GunPilotAdj BV
G014,689
G124,101
G233,410
G342,680
G452,030
G561,746
G671,563
G781,380
G881,299

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Lupus D is a 60-ton heavy that fights close in as a brawler, cruising at 54 km/h and topping out near 86, where the Lupus Prime's fit favors missile fire at long range. In place of the Prime's two LRM 20 racks and paired ER medium lasers, this configuration carries a single Streak LRM 10 in the left torso, an ER Medium Pulse Laser in the left arm, a second ER Medium Pulse Laser facing rearward from the left torso, and a Rotary AC/5 in the right arm. The Artemis IV fire-control systems and ECM suite of the Prime's torsos are absent from this loadout. It carries no jump jets, unlike the Prime's 150-metre jump capability. Trellshire Heavy Industries builds the type at its Marik works.

Armor & loadout

Mech rightFrontMech left
LUPUS D
EnergyBallisticMissile
Weapon / EquipmentLocQtyAmmo
MslLT11 t ammo
BalRA160 rds · 3 t in RT
EnrLA1
EnrrearLT1