Lineholder KW1-LH2
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3058 Clan Invasion
- Rules
- Introductory
- Cost
- 4.52M C-bills
- Move
- Armor
- 160 pts
Medium Laser ×4Large LaserLRM 5 ×2
Battle Value
1,280by skill
Point Value
34
View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitKW1-LH2
Lineholder
PV34
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
3
L (+4)
1
OV: 1Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 62Skill 1 55Skill 2 48Skill 3 41Skill 4 34Skill 5 31Skill 6 28Skill 7 25Skill 8 22
Availability by era
7 eras · 33 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,957 |
| G1 | 2 | 2,586 |
| G2 | 3 | 2,150 |
| G3 | 4 | 1,690 |
| G4 | 5 | 1,280 |
| G5 | 6 | 1,101 |
| G6 | 7 | 986 |
| G7 | 8 | 870 |
| G8 | 8 | 819 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Lineholder KW1-LH2 is a 55-ton skirmisher, cruising at 54 km/h and topping out at 86. It mounts a Large Laser in the left arm and a pair of LRM 5 launchers in the right arm, while four Medium Lasers split evenly between the left torso and right torso. The design is noted as an easily-serviced machine, and Kressly Warworks builds it at its Epsilon Eridani plant.
Armor & loadout
Mech rightFrontMech left
LINEHOLDER KW1-LH2
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · LT ×2 | 4 | |
| Msl | RA ×2 | 2 | 24 rds · 1 t in RT |
| Enr | LA | 1 |
Systems & manufacturers
Lineholder variants (5)
KW1-LH2 current variant Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 3058 Battle value 1,280 Point value 34
KW1-LH3 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1 Introduced 3059 Battle value 1,214 Point value 32KW1-LH8 "Linebreaker" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 1,330 Point value 30KW2-LHW Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, IF1, MHQ2 Introduced 3065 Battle value 1,484 Point value 43KW2-LH10 Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3EM, C3S, CASEII, ECM, IF1, MHQ2 Introduced 3131 Battle value 1,606 Point value 40