Krise PA(L) (Sqd4)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 0.4t
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 2.05M C-bills
- Move
BA Searchlight
Battle Value
30by skill
Point Value
10
Technical Readout: TR:VAr · Record Sheets: RS:VA
Compare this unit(Sqd4)
Krise PA(L)
PV10
TP: BASZ: 1TMM: 0MV: 6"j
ROLE: —
Damage
S (+0)
0
M (+2)
0
L (+4)
0
Heat not tracked

Special , , ,
Alpha Strike Stats
SkillPVSkill 0 18Skill 1 16Skill 2 14Skill 3 12Skill 4 10Skill 5 9Skill 6 8Skill 7 7Skill 8 6
Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 69 |
| G1 | 2 | 61 |
| G2 | 3 | 50 |
| G3 | 4 | 40 |
| G4 | 5 | 30 |
| G5 | 6 | 26 |
| G6 | 7 | 23 |
| G7 | 8 | 20 |
| G8 | 8 | 19 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Support
1 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| SupBA Searchlight | LA | 1 | |
| otherBA Basic Manipulator | RA | ||
| otherBA Cutting Torch | RA | ||
| otherBA Salvage Arm | LA | ||
| otherBA Extended Life Support | BD | ||
| otherImproved SensorsIS | BD |
Systems & manufacturers
Krise PA(L) variants (3)
(Sqd4) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, MEC, RCN, SRCH Introduced 3067 Battle value 30 Point value 10
(Sqd5) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, MEC, RCN, SRCH Introduced 3067 Battle value 41 Point value 10(Sqd6) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, MEC, RCN, SRCH Introduced 3067 Battle value 53 Point value 10